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Steam Community :: >The requested URL /viewtopic.php?f=48&t=34213 was not found on this server. Allows the Hero/ine to ascend to the surface Draws newly-spawned enemies to the Hero/ine Daytime enemy spawn rate matches nighttime enemy spawn rate Atop a pedestal, at depth 26 The Amulet of Yendor is the dungeon's ultimate prize, and the Hero/ine's sole/main reason for entering the dungeon. The Amulet of Yendor is the most powerful known artifact of unknown origin. It is said that the amulet is able to fulfil[sic] any wish if its owner's will-power is strong enough to "persuade" it to do it. It can only be dropped, or thrown, and cannot be equipped; it still has no activated ability at this time. Having the Amulet of Yendor in the backpack allows the Hero/ine to ascend to the surface & leave the Dungeon. However, newly-spawned enemies will be drawn to the Hero/ine, as if a Seed of Rotberry/Alarm trap/Scroll of Challenge had been activated. And, once the Amulet is obtained, it will make daytime enemy spawn rate, match nighttime enemy spawn rate (& throwing it won’t change anything).

When obtained, you are prompted to choose between finishing the game, or continuing to play. The Amulet of Yendor is placed atop a pedestal, in-between two skull pillars, at the center of the only room at depth 26. ADDED to the game Changed: The amulet is obtained in a one-room depth at depth 26 (similar to the placeholder depth that used to be at depth 21). Having the AoY in the backpack: Allows the Hero/ine to ascend to the surface & leave the dungeon. Attracts newly-spawned enemies to the Hero/ine. Makes daytime enemy spawn rate match nighttime enemy spawn rate.No Man’s Sky is all about inventory management. Here’s how to improve your cargo haulage. Now including the Gek Transmission Tower exploit. No Man’s Sky offers players a couple of way to improve their inventory space, the most important of which is by upgrading their ships. While your Exosuit and Multitool can both be expanded with extra slots, your ship is the best option, boasting stacks of up to 500 units and a maximum size of 48 slots.

Scroll down for the Gek Transmission Tower exploit. Not what you’re looking for? Our No Man’s Sky guide has plenty of other tips and tricks. So how do you get a 48 slot ship in No Man’s Sky? Well, you can always try buying one, but it’s not easy. For starters you’ll need an obscene amount of money, and you’ll also need to be lucky enough to meet an alien driving one around at the same time as you happen to be carrying a gazillion Units in your space wallet. If you’re determined to get a 48 slot ship, you can force No Man’s Sky to give you one by hunting down and repairing crashed ships. Thanks to jordyvanhuissteden on Reddit, we’re pretty sure that crashed ships in No Man’s Sky will always have one more or less inventory slot than your current rig. In other words, every time you visit a new crashed ship you’ve got a 50% chance of finding an upgrade. Similarly to how you always wear your best gear when you visit the Cryptarch in Destiny, you can force the game to give you progressively better crashed ships simply by taking every upgrade you find as you play No Man’s Sky.

Every time your inventory slot increases by one, you unlock the possibility of finding a crashed ship with one more slot – all the way up to the 48 slot ships. To find crashed ships in No Man’s Sky, fly over planet surfaces looking for map beacons emitting an orange light. Craft a Bypass Chip (10 Iron and 10 Plutonium, easily gathered on any planet surface) and use it on the beacon, then select Transmission Tower.
nikon s31 backpack At the Transmission Tower, you must solve a sequence puzzle to receive a map update with the location of a crashed ship.
backpack inpaklijstThese sequences are usually pretty simple but if you have any trouble just plug the first few numbers into Google and you’ll almost certainly find the answer, usually in response to someone begging for homework help.
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Do not select an answer if you’re not sure, as this will close off the quest for ever; press cancel (Circle) to back out of the interface. Follow the new waypoint to the location of a crashed ship. If the crashed ship you find has one better inventory than your current vessel, repair its damaged systems and swap on over. You only need to repair the pulse engine and launch thruster, which is easily achieved with resources found on every planet in No Man’s Sky, so the cost is virtually nil. In this way you can gradually work your way up to a 48 slot ship, either gradually by visiting beacons when you see them playing No Man’s Sky normally, or rapidly by determinedly seeking out beacons and ignoring all other goals. If you’re forcing your way into a 48 slot ship as quickly as possible, you should avoid investing in tech upgrades as they’ll be wasted when you swap ships. If you happen to be on a Gek planet, gosh, you’re in for a treat. For some reason, the Transmission Tower puzzles on Gek planets are repeatable.

Wait for the interface to close and fire it up again. Repeat this until it stops giving you new ship locations. Once you’ve got a stack of ship locations, go ahead and harvest them as per the directions in the previous section, then just head to a map beacon and find yourself a new Gek Transmission Tower. You can find hundreds of ships on a single No man’s Sky planet within a few hours using this trick. A “Gek planet”, by the way, is just a planet on which Gek aliens appear. There are multiple alien races in No Man’s Sky, and this trick doesn’t seem to work on planets inhabited by the other two.The Horadric Cube is a quest item obtained in Act II which can be used to completeIn addition to that task, it can be also used as a permanent backpack to store additional items and create new ones. Place the Horadric Cube in your inventory. Notice it only takes up 2x2 slots. Place items into the Horadric Cube by picking them up, dragging them over the Horadric Cube, and left click

on the Horadric Cube. You will hear a sound when the item is placed into the Cube. You can also pick the Horadric Cube, drag it over a large item you want to pick up, and left click on that item to place it into the Cube. You can also open up the Cube by right clicking on it like a Tome. Drag items from your inventory into the Cube. [ Click to Enlarge - 116 KB ] Items will be Identified by Cain while inside the Horadric Cube. You cannot place a Horadric Cube within a Horadric Cube, imagine that... Store resistance Jewelry in your Cube. When facing a problem Lightning, Cold, Fire or Poison monster, open the Cube and get out your resistance jewelry. You can use the Horadric Cube's magical powers to Transmute items into a new item. Place the items into the Cube and hit the Transmute Button. The Horadric Cube can be used to create Crafted Items. Listed below are the current recipes for the Horadric Cube. Simply place the items in the first half of the equation into the Cube and hit the Transmute

Button to produce the item in the second half of the equation. 3 Runes of the Same Type (Runes 1-9) = 1 Higher Level Rune 3 El Runes -> 1 Eld Rune 3 Eld Runes -> 1 Tir Rune 3 Tir Runes -> 1 Nef Rune 3 Nef Runes -> 1 Eth Rune 3 Eth Runes -> 1 Ith Rune 3 Ith Runes -> 1 Tal Rune 3 Tal Runes -> 1 Ral Rune 3 Ral Runes -> 1 Ort Rune 3 Ort Runes -> 1 Thul Rune This only works for Runes El-Ort and not on any higher Runes. 3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket To a Rare Item 1 Perfect Skull + 1 Rare Item + Stone of Jordan = 1 High Quality New Rare Item of the same type 6 Perfect Skulls + 1 Rare Item = 1 Random Low Quality Rare Item of the same type 4 Health Potions (of any type) + Ruby (any type) + Magical Sword = A Magic Sword of the Leech 3 Magic Rings = 1 Random Magic Amulet 3 Magic Amulets = 1 Random Magic Ring 3 Small Rejuvenation Potions = 1 Full Rejuvenation Potion 3 Gems of the Same Type and Grade (lower than Perfect) = 1 Higher Grade Gem of the Same Type

2 Quivers of Bolts = 1 Quiver of Arrows 2 Quivers of Arrows = 1 Quiver of Bolts 1 Spear + 1 Quiver of Arrows = 1 Stack of Javelins 1 Axe + 1 Dagger = Throwing Axe 3 Perfect Gems (of any type) + 1 Magic Item = 1 New Random Magic Item of the Same Type Strangling Gas Potion + any type of Healing Potion = 1 Antidote Potion 6 Perfect Gems (1 of each type) + 1 Amulet (Magic) = Prismatic Amulet 1 Magic Ring + 1 Perfect Emerald + 1 Antidote Potion = 1 Jade Ring 1 Magic Ring + 1 Perfect Ruby + 1 Exploding Potion = 1 Garnet Ring 1 Magic Ring + 1 Perfect Topaz + 1 Rejuvenation Potion = 1 Coral Ring 1 Magic Ring + 1 Perfect Sapphire + 1 Thawing Potion = 1 Cobalt Ring 1 Magic Shield (any type) + 1 Spiked Club (any quality) + 2 Skulls (any quality) = Magic Shield of Spikes Diamond (any quality) + 1 Staff (any type and quality) + 1 Kris (any quality) + 1 Belt (any type and quality) = Savage Polearm Class Weapon Wirt's Leg + A Tome of Town Portal = Secret Cow Level

You must Transmute in the Act I Rogue Encampment. You must have already killed Baal in the same Difficulty Level. One time per Difficulty Level. Warning: if you lead the Cows around the Red Portal and die, you may not be able to fight yourTry to run in as far as you can and open up an escape Town Portal for backup. Diablo II 1.10 Transmuting Formulae 3 Thul Runes + 1 Chipped Topaz = Amn Rune 3 Amn Runes + 1 Chipped Amethyst = Sol Rune 3 Sol Runes + 1 Chipped Sapphire = Shael Rune 3 Shael Runes + 1 Chipped Ruby = Dol Rune The following Rune upgrade formulae will only work for Single-Player, Open, or Ladder Characters. They will not work for Normal Characters on the Realms. 3 Dol Runes + 1 Chipped Emerald = Hel Rune 3 Hel Runes + 1 Chipped Diamond = Io Rune 3 Io Runes + 1 Flawed Topaz = Lum Rune 3 Lum Runes + 1 Flawed Amethyst = Ko Rune 3 Ko Runes + 1 Flawed Sapphire = Fal Rune 3 Fal Runes + 1 Flawed Ruby = Lem Rune

3 Lem Runes + 1 Flawed Emerald = Pul Rune 2 Pul Runes + 1 Flawed Diamond = Um Rune 2 Um Runes + 1 Topaz = Mal Rune 2 Mal Runes + 1 Amethyst = Ist Rune 2 Ist Runes + 1 Sapphire = Gul Rune 2 Gul Runes + 1 Ruby = Vex Rune 2 Vex Runes + 1 Emerald = Ohm Rune 2 Ohm Runes + 1 Diamond = Lo Rune 2 Lo Runes + 1 Flawless Topaz = Sur Rune 2 Sur Runes + 1 Flawless Amethyst = Ber Rune 2 Ber Runes + 1 Flawless Sapphire = Jah Rune 2 Jah Runes + 1 Flawless Ruby = Cham Rune 2 Cham Runes + 1 Flawless Emerald = Zod Rune 3 Health Potions + 3 Mana Potions + 1 Chipped Gem = 1 Rejuvenation Potion 3 Health Potions + 3 Mana Potions + 1 Gem (normal) = 1 Full Rejuvenation Potion 3 Standard Gems (normal) and 1 Socketed Weapon (Any Type) = 1 Socketed Magic Weapon (of same type) 3 Chipped Gems + 1 Magic Weapon = Socketed Magic Weapon 3 Flawless Gems + 1 Magic Weapon = Socketed Magic Weapon 1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor = Socketed Body Armor of same type

1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type 1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm = Socketed Helm of same type 1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield = Socketed Shield of same type 1 Eld Rune + 1 Chipped Gem + Low Quality Weapon = Normal Quality Weapon of same type 1 El Rune + 1 Chipped Gem + Low Quality Armor = Normal Quality Armor of same type 1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Unique Weapon = Exceptional Version of Weapon 1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Unique Armor = Exceptional Version of Armor This formula changes the base item type from the normal to exceptional version. For example Quilted Armor is turned into Ghost Armor. This does NOT convert the item to the Exceptional Unique version of the Unique Item. So you cannot for example use this formula to transform Greyform into The Spirit Shroud. Unique item bonuses remain the same;

item it's based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain. Armor refers to any sort of armor, including helms, boots, belts, gloves and shields, not just body armor. 1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Unique Weapon = Elite Version of WeaponSingle Player, Ladder Only) 1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Unique Armor = Elite Version of ArmorSingle Player, Ladder Only) 1 Ort Rune + 1 Amn Rune + 1 Perfect Sapphire + Normal (Basic) Rare Weapon = Exceptional Rare Weapon 1 Ral Rune + 1 Thul Rune + 1 Perfect Amethyst + Normal (Basic) Rare Armor = Exceptional Rare Armor 1 Fal Rune + 1 Um Rune + 1 Perfect Sapphire + Exceptional Rare Weapon = Elite Rare Weapon 1 Ko Rune + 1 Pul Rune + 1 Perfect Amethyst + Exceptional Rare Armor = Elite Rare Armor